Paste any path, or pick one of the newest recordings. Each is about 5 minutes long.
One section per moment worth keeping. Scrub the timecode-burned proxy and read the numbers straight off the frame.
The boxes above are just a reminder of what exists. Type freely here for anything abstract or combined — one instruction per line works best, but it does not have to be. Whatever converts cleanly becomes a real edit line; whatever does not is kept verbatim in the note rather than guessed at, so nothing you wrote is lost.
| sync | Mark the action — the hit, the kill, the punchline. Compile shifts the clip so it lands on the beat. Praised ~10× more than transitions. |
| beat L R L R | Per-beat sub-cuts, framing alternating left/right — the only “angle change” single-camera gameplay has. |
| sfx file.wav | Drop audio in. Lands +3–5 frames after the beat, at −15 dB, never unity. |
| laugh | Marker. The cut should come 1.0–1.5 s after it, never on it. |
| slow 0.4 | Motion-interpolated. Slow to render — use --reuse. |
| spin 8 · shake · freeze 0.5 | Rotation, handheld shake, held frame. |
| zoom 1.2 · punch · pan L | Push-in, instant punch, framing drift. |
| text Hello | Burned caption, lower third. |
| in fade 0.6 · out whip | How the section enters and leaves. |
| star · skip · tag | Prioritise, ignore, label. |
resolve_check.py finds the right interpreter and names whichever gate is missing.edl.json either way — nothing about your note changes when you switch backend.